package game.breeze.message;

public class MessageCode {

	public static final int MSG_AUTH_KEY = AppMessage.MSG_AUTH + 1; // 通行证KEY验证
	public static final int MSG_AUTH_PWD = AppMessage.MSG_AUTH + 2; // 通行证密码验证
	public static final int MSG_AUTH_CREATE_HERO = AppMessage.MSG_AUTH + 3; // 英雄验证
	public static final int MSG_AUTH_ENTER_GAME = AppMessage.MSG_AUTH + 4; // 进入游戏
	public static final int MSG_CREATE_HERO = AppMessage.MSG_AUTH + 5; // 创建角色
	public static final int MSG_CREATE_PASSPORT = AppMessage.MSG_AUTH + 6; // 创建通行证
	public static final int MSG_HERO_LIST = AppMessage.MSG_AUTH + 22;// 角色列表信息

	/**
	 * 登陆存储服务器
	 */
	public static final int MSG_AUTH_LOGIN_BACKUPSERVER = AppMessage.MSG_AUTH + 21;

	/** 防沉迷不能登陆 */
	public static final int MSG_AUTH_DEFENDINDULGING_REFUSELOGIN = AppMessage.MSG_AUTH + 7; // 防沉迷不能登陆

	/** 防沉迷未填写身份的第一次警告 */
	public static final int MSG_AUTH_DEFENDINDULGING_HERO_WARN_FIRST = AppMessage.MSG_AUTH + 8;

	/** 防沉迷未填写身份的第二次警告 */
	public static final int MSG_AUTH_DEFENDINDULGING_HERO_WARN_SECOND = AppMessage.MSG_AUTH + 9;

	/** 防沉迷未填写身份的第三次警告 */
	public static final int MSG_AUTH_DEFENDINDULGING_HERO_WARN_THIRD = AppMessage.MSG_AUTH + 10;

	/** 防沉迷填写身份的第一次警告 */
	public static final int MSG_AUTH_DEFENDINDULGING_IDENTITYCARD_WARN_FIRST = AppMessage.MSG_AUTH + 11;

	/** 防沉迷填写身份的第二次警告 */
	public static final int MSG_AUTH_DEFENDINDULGING_IDENTITYCARD_WARN_SECOND = AppMessage.MSG_AUTH + 12;

	/** 防沉迷填写身份的第三次警告 */
	public static final int MSG_AUTH_DEFENDINDULGING_IDENTITYCARD_WARN_THIRD = AppMessage.MSG_AUTH + 13;

	public static final int MSG_AUTH_CHECK_HERO = AppMessage.MSG_AUTH + 15; // 验证英雄名

	public static final int MSG_AUTH_SELECT_PET = AppMessage.MSG_AUTH + 16; // 选择宠物

	public static final int MSG_AUTH_BIND_ACCOUNT = AppMessage.MSG_AUTH + 17; // 绑定角色

	public static final int MSG_AUTH_BIND_CREATE_ACCOUNT = AppMessage.MSG_AUTH + 18; // 绑定创建帐号

	public static final int MSG_AUTH_BANNED = AppMessage.MSG_AUTH + 19; // 禁言

	public static final int MSG_AUTH_NO_BANNED = AppMessage.MSG_AUTH + 20; // 解禁言

	public static final int MSG_CHAT_SCENE = AppMessage.MSG_CHAT + 1;// 场景聊天
	public static final int MSG_CHAT_TEAM = AppMessage.MSG_CHAT + 2;// 队伍聊天
	public static final int MSG_CHAT_GUILD = AppMessage.MSG_CHAT + 3;// 帮会聊天
	public static final int MSG_CHAT_WORLD = AppMessage.MSG_CHAT + 4;// 世界聊天
	public static final int MSG_CHAT_PRIVATE = AppMessage.MSG_CHAT + 20;// 私人聊天
	public static final int MSG_CHAT_SYSTEM = AppMessage.MSG_CHAT + 21;// 系统信息
	public static final int MSG_CHAT_SHOW = AppMessage.MSG_CHAT + 22;// 道具展示
	public static final int MSG_CHAT_SHOW_BOX = AppMessage.MSG_CHAT + 23;// 开宝箱公告
	public static final int MSG_CHAT_BOSS = AppMessage.MSG_CHAT + 24;// 遇BOSS公告
	public static final int MSG_CHAT_BOSS_CHARGE = AppMessage.MSG_CHAT + 25;// 抢BOSS公告
	public static final int MSG_CHAT_BOSS_KILLED = AppMessage.MSG_CHAT + 26;// 消灭BOSS公告
	public static final int MSG_CHAT_BOSS_FAILD = AppMessage.MSG_CHAT + 27;// 被BOSS打败
	public static final int MSG_CHAT_MAP_PASS = AppMessage.MSG_CHAT + 28;// 地图通关
	public static final int MSG_CHAT_STRENGTHEN = AppMessage.MSG_CHAT + 29;// 装备强化
	public static final int MSG_CHAT_GIFT = AppMessage.MSG_CHAT + 30;// 礼包领取
	public static final int MSG_PING = AppMessage.MSG_CHAT + 31; // 消息
	public static final int MSG_CHAT_SPEAKER = AppMessage.MSG_CHAT + 32;// 喇叭
	public static final int MSG_CHAT_SPEAKER_SUCCESS = AppMessage.MSG_CHAT + 33;// 喇叭消息成功
	public static final int MSG_CHAT_CALL_MONSTER = AppMessage.MSG_CHAT + 34;// 召唤怪物
	public static final int MSG_CHAT_LOTTERY = AppMessage.MSG_CHAT + 35;// 召唤怪物
	public static final int MSG_CHAT_WITH_GM = AppMessage.MSG_CHAT + 36;// 对客服私聊
	public static final int MSG_CHAT_REUP_BID = AppMessage.MSG_CHAT + 37;// 竞标商品上架
	public static final int MSG_CHAT_GLORY = AppMessage.MSG_CHAT + 38;// 成就公告
	public static final int MSG_CHAT_RANK_REWARD = AppMessage.MSG_CHAT + 39;// 排名奖励公告
	public static final int MSG_CHAT_SPECIAL_DROP = AppMessage.MSG_CHAT + 40;// 召唤怪物特殊掉落
	/** 广播玩家获得的称号 */
	public static final int MSG_CHAT_TITLE = AppMessage.MSG_CHAT + 41;
	public static final int MSG_CHAT_LUCKY_BOX = AppMessage.MSG_CHAT + 42; // 幸运星宝箱广播
	public static final int MSG_CHAT_SS_RANK_REWARD = AppMessage.MSG_CHAT + 43; // 幽暗秘境广播
	/** 广播玩家获得的庇佑 */
	public static final int MSG_CHAT_BLESSING = AppMessage.MSG_CHAT + 44;

	/******************************* 场景相关 *******************************/
	public static final int MSG_SCENE_MOVE = AppMessage.MSG_SCENE + 2;// 地图移动

	/*********************************** 背包和商店操作 ***************************************************/
	public static final int MSG_SHOP_OPEN = AppMessage.MSG_SHOP + 1; // 商店打开
	public static final int MSG_SHOP_BUY = AppMessage.MSG_SHOP + 2; // 商店购买
	public static final int MSG_SHOP_SELL = AppMessage.MSG_SHOP + 3;// 商店出售

	public static final int MSG_SHOP_EQUIP_OPEN = AppMessage.MSG_SHOP + 11; // 游戏币商店装备
	public static final int MSG_SHOP_ETC_OPEN = AppMessage.MSG_SHOP + 12; // 游戏币商店物品
	public static final int MSG_SHOP_IB_OPEN = AppMessage.MSG_SHOP + 13; // ib商店
	public static final int MSG_SHOP_TB_OPEN = AppMessage.MSG_SHOP + 14; // tb商店
	public static final int MSG_SHOP_BID_OPEN = AppMessage.MSG_SHOP + 15; // 竞价商店
	public static final int MSG_SHOP_SOLDVOLUME = AppMessage.MSG_SHOP + 16; // 数量更新
	public static final int MSG_SHOP_OFFER = AppMessage.MSG_SHOP + 17;// 竞价
	public static final int MSG_SHOP_BID_OFFER_INFO = AppMessage.MSG_SHOP + 18;// 出价信息
	public static final int MSG_SHOP_SYSTEM_RETURN_CURRENCY = AppMessage.MSG_SHOP + 19;// 系统退钱
	public static final int MSG_SHOP_ITEM_INFO = AppMessage.MSG_SHOP + 20;// 某个商店道具的信息
	/** 输入仓库密码 */
	public static final int MSG_SHOP_WAREHOUSE_PADDWORD_INPUT = AppMessage.MSG_SHOP + 21;
	/** 领取礼品 */
	public static final int MSG_GIFT_PICK = AppMessage.MSG_SHOP + 22;
	/** 进入竞标店 */
	public static final int MSG_SHOP_ENTER_OFFER = AppMessage.MSG_SHOP + 23;
	/** 退出竞标店 */
	public static final int MSG_SHOP_BACK_OFFER = AppMessage.MSG_SHOP + 24;
	/** 竞价成功通知 */
	public static final int MSG_SHOP_OFFER_SUCCESS = AppMessage.MSG_SHOP + 25;
	/** 更新礼包显示 */
	public static final int MSG_GIFT_REVIEW = AppMessage.MSG_SHOP + 26;
	/** 打开兑换商店 */
	public static final int MSG_SHOP_EXCHANGE_OPEN = AppMessage.MSG_SHOP + 27;

	/** 打开竞技场通宝店 */
	public static final int MSG_SHOP_CAMPIB_OPEN = AppMessage.MSG_SHOP + 28;
	/** 特惠商城 */
	public static final int MSG_SHOP_DISCOUNT_OPEN = AppMessage.MSG_SHOP + 29;
	/** 导购商城 */
	public static final int MSG_SHOP_GUIDE_OPEN = AppMessage.MSG_SHOP + 30;
	/** 特惠商城发生变化 */
	public static final int MSG_SHOP_DISCOUNT_CHANGE = AppMessage.MSG_SHOP + 31;
	/** 限量提示消息 */
	public static final int MSG_SHOP_BUY_OVER_LIMIT = AppMessage.MSG_SHOP + 32;
	/** 活跃值 商城 */
	public static final int MSG_SHOP_ACTIVE_OPEN = AppMessage.MSG_SHOP + 33;

	/****************************************** 组队相关 *******************************************************/
	public static final int MSG_TEAM_APPLY = AppMessage.MSG_TEAM + 1; // 申请组队
	public static final int MSG_TEAM_INVITE = AppMessage.MSG_TEAM + 2; // 邀请组队
	public static final int MSG_TEAM_APPLY_JOIN = AppMessage.MSG_TEAM + 3; // 邀请组队
	public static final int MSG_TEAM_CONFIRM = AppMessage.MSG_TEAM + 4;// 确认组队
	public static final int MSG_TEAM_JOIN = AppMessage.MSG_TEAM + 5;// 加入队伍
	public static final int MSG_TEAM_INFO = AppMessage.MSG_TEAM + 6;// 队伍信息
	public static final int MSG_TEAM_MEMBERJOIN = AppMessage.MSG_TEAM + 7;// 队员加入
	public static final int MSG_TEAM_MEMBERUPDATE = AppMessage.MSG_TEAM + 8;// 队员刷新
	public static final int MSG_TEAM_MEMBERLEAVE = AppMessage.MSG_TEAM + 9;// 队员离开
	public static final int MSG_TEAM_KICKMEMEBER = AppMessage.MSG_TEAM + 10;// 剔除队员
	public static final int MSG_TEAM_CHANGELEADER = AppMessage.MSG_TEAM + 11;// 改变队员
	public static final int MSG_TEAM_DISBAND = AppMessage.MSG_TEAM + 12;// 解散队伍

	/********************************************** 交易相关 ***************************************************/
	public static final int MSG_TRADE_INVITE = AppMessage.MSG_TRADE + 1;// 邀请交易
	public static final int MSG_TRADE_CONFIRM = AppMessage.MSG_TRADE + 2;// 邀请交易确认
	public static final int MSG_TRADE_OPEN_DIALOG = AppMessage.MSG_TRADE + 3;// 打开交易面板
	public static final int MSG_TRADE_CANCEL = AppMessage.MSG_TRADE + 4;// 取消交易
	public static final int MSG_TRADE_ADD_ITEM = AppMessage.MSG_TRADE + 5;// 添加物品
	public static final int MSG_TRADE_LOCK_TRADE = AppMessage.MSG_TRADE + 6;// 锁定交易
	public static final int MSG_TRADE_CONFIRM_TRADE = AppMessage.MSG_TRADE + 7;// 确认交易
	public static final int MSG_TRADE_RETAKE_ITEM = AppMessage.MSG_TRADE + 8;// 取回物品
	/** 打开拍卖所 */
	public static final int MSG_TRADE_OPEN_AUCTION = AppMessage.MSG_TRADE + 9;// 拍卖所
	/** 我的拍卖道具 */
	public static final int MSG_TRADE_OPEN_AUCTION_ITEM = AppMessage.MSG_TRADE + 10;// 我的拍卖道具
	/** 拍卖道具 */
	public static final int MSG_TRADE_AUCTION_ITEM = AppMessage.MSG_TRADE + 11;// 拍卖道具
	/** 购买拍卖道具 */
	public static final int MSG_TRADE_AUCTION_BUY_ITEM = AppMessage.MSG_TRADE + 12;// 购买拍卖道具
	/** 拍卖取回物品 */
	public static final int MSG_TRADE_AUCTION_RETAKE_ITEM = AppMessage.MSG_TRADE + 13;// 拍卖取回物品
	/** 拍卖成功,通知拍卖方 */
	public static final int MSG_TRADE_AUCTION_BUY_NOTICE = AppMessage.MSG_TRADE + 14;// 拍卖成功,通知拍卖方
	/** 拍卖下架通知 */
	public static final int MSG_TRADE_AUCTION_DOWN = AppMessage.MSG_TRADE + 15;// 拍卖到期通知

	/********************************************** 社会化相关 ***************************************************/
	/** 查找玩家 */
	public static final int MSG_SNS_PLAYER = AppMessage.MSG_SNS + 1;// 查找玩家
	/** 查找队伍 */
	public static final int MSG_SNS_TEAM = AppMessage.MSG_SNS + 2;// 查找队伍
	/** 获取好友 */
	public static final int MSG_SNS_FRIENDS = AppMessage.MSG_SNS + 3;// 获取好友,黑名单,仇人
	/** 添加好友 */
	public static final int MSG_SNS_ADD_FRIENDS = AppMessage.MSG_SNS + 4;// 加好友
	/** 确认添加好友 */
	public static final int MSG_SNS_ADD_FRIENDS_CONFIRM = AppMessage.MSG_SNS + 5;// 确认加好友
	/** 移除黑名单 */
	public static final int MSG_SNS_REMOVE_BLACKLIST = AppMessage.MSG_SNS + 6;
	/** 移除好友 */
	public static final int MSG_SNS_REMOVE_FRIEND = AppMessage.MSG_SNS + 7;
	/** 列入黑名单 */
	public static final int MSG_SNS_ADD_BLACKLIST = AppMessage.MSG_SNS + 8;
	/** 直接将玩家列入黑名单(屏蔽话语) */
	public static final int MSG_SNS_ADD_BLACKLIST_DIRECT = AppMessage.MSG_SNS + 9;
	/** 取得其他英雄信息 */
	public static final int MSG_SNS_GET_OTHER_HERO = AppMessage.MSG_SNS + 10;// 取得其他英雄信息

	/** 取得其他英雄的参战宠物的简要信息 */
	public static final int MSG_SNS_GET_OTHER_HERO_JOINPETS = AppMessage.MSG_SNS + 11;// 取得其他英雄的参战宠物的简要信息

	/** 取得其他英雄的宠物信息 */
	public static final int MSG_SNS_GET_OTHER_PET = AppMessage.MSG_SNS + 12;// 取得其他英雄的宠物信息

	/** 取得其他英雄信息和他的参战宠物的简要信息 */
	public static final int MSG_SNS_GET_OTHER_HERO_AND_JOINPETS = AppMessage.MSG_SNS + 13;// 取得其他英雄信息和他的参战宠物的简要信息

	/** 好友上线消息 */
	public static final int MSG_SNS_FRIEND_ONLINE = AppMessage.MSG_SNS + 14;

	/** 查看队伍信息 */
	public static final int MSG_SNS_FULL_TEAM_INFO = AppMessage.MSG_SNS + 15;// 查看队伍信息

	/** 添加仇人 */
	public static final int MSG_SNS_ADD_ENEMY = AppMessage.MSG_SNS + 16;

	/** 删除仇人 */
	public static final int MSG_SNS_REMOVE_ENEMY = AppMessage.MSG_SNS + 17;

	/** 查看仇人位置 */
	public static final int MSG_SNS_ENEMY_LOC = AppMessage.MSG_SNS + 18;

	/** 邮件列表 */
	public static final int MSG_SNS_MAIL_LIST = AppMessage.MSG_SNS + 19;

	/** 取得邮件 */
	public static final int MSG_SNS_GET_MAIL = AppMessage.MSG_SNS + 20;

	/** 删除邮件 */
	public static final int MSG_SNS_DELTE_MAIL = AppMessage.MSG_SNS + 21;

	/** 设成垃圾邮件 */
	public static final int MSG_SNS_SPAM = AppMessage.MSG_SNS + 22;

	/** 设成非垃圾邮件 */
	public static final int MSG_SNS_NO_SPAM = AppMessage.MSG_SNS + 23;

	/** 设成已读邮件 */
	public static final int MSG_SNS_READ = AppMessage.MSG_SNS + 24;

	/** 提取附件 */
	public static final int MSG_SNS_ACCESSORY = AppMessage.MSG_SNS + 25;

	/** 新邮件 */
	public static final int MSG_SNS_NEW_MAIL = AppMessage.MSG_SNS + 26;

	/** 发送邮件 */
	public static final int MSG_SNS_SEND_MAIL = AppMessage.MSG_SNS + 27;

	/** 检查玩家是否存在 */
	public static final int MSG_SNS_CHECK_NAME = AppMessage.MSG_SNS + 28;

	/********************************************** 任务相关 ***************************************************/
	/** 查看可接任务 */
	public static final int MSG_TASK_ACCEPTABLE = AppMessage.MSG_TASK + 1;
	/** 已接任务 */
	public static final int MSG_TASK_ACCEPTED = AppMessage.MSG_TASK + 2;
	/** 接受任务 */
	public static final int MSG_TASK_ACCEPT_TASK = AppMessage.MSG_TASK + 3;
	/** 完成任务 */
	public static final int MSG_TASK_FINISH_TASK = AppMessage.MSG_TASK + 4;
	/** 取消任务 */
	public static final int MSG_TASK_CANCEL_TASK = AppMessage.MSG_TASK + 5;
	/** 任务状态更新 */
	public static final int MSG_TASK_UPDATE_TASK = AppMessage.MSG_TASK + 6;
	/** 添加可接任务 */
	public static final int MSG_TASK_ADD_ACCEPTABLE_TASK = AppMessage.MSG_TASK + 7;
	/** 弹出可接任务 */
	public static final int MSG_TASK_POPUP_ACCEPTABLE_TASK = AppMessage.MSG_TASK + 8;
	/** 移除可接任务 */
	public static final int MSG_TASK_REMOVE_ACCEPTABLE_TASK = AppMessage.MSG_TASK + 9;

	public static final int MSG_WORLD_ALERT = AppMessage.MSG_WORLD + 1;// 警告消息
	/**
	 * 系统时间
	 */
	public static final int MSG_WORLD_SYSTEM_TIME = AppMessage.MSG_WORLD + 2;// 警告消息
}